AI Insights · Timothy · April 2022
Top 5 Voxel Games Performance in Ireland Q1 2022
In Q1 2022, voxel games saw varied performance in Ireland on a unified platform, with notable trends in downloads, revenue, and active users.
In the first quarter of 2022, the voxel game genre showcased diverse performance metrics in Ireland on a unified platform. The data, provided by Sensor Tower, offers valuable insights into weekly downloads, revenue, and active user trends for the top five voxel games: Minecraft, Pixel Gun 3D: Online Shooter, Hunt Royale: Action RPG Battle, Block Craft 3D: Building Games, and Blockman GO.
Minecraft from Mojang experienced a steady decline in weekly downloads, starting from 567 and dropping to around 344 by the end of March. Weekly revenue showed a similar trend, peaking at approximately $15.4K at the end of December and gradually decreasing to about $7.1K in late March. Active users remained relatively stable, averaging around 62K throughout the quarter.
Pixel Gun 3D: Online Shooter by Cubic Games saw fluctuating weekly downloads, with numbers ranging from 935 at the start of the period to a lower 672 by the end of March. Revenue followed a downward trajectory, starting at $1.1K and ending at roughly $297. Active users showed a slight decline, falling from 6.4K to about 5.8K over the quarter.
Hunt Royale: Action RPG Battle from BoomBit, Inc. had a significant spike in revenue mid-March, reaching $1.2K. Downloads remained modest, with a slight increase towards the end of February, peaking at 88. Active users fluctuated but generally stayed around 150 throughout the quarter.
Block Craft 3D: Building Games by Wildlife Studios saw a strong performance in downloads, peaking at 1.6K in mid-February. Revenue remained relatively steady, ranging from $79 to $205 over the quarter. Active users consistently hovered around the 10K mark, with slight increases in February.
Finally, Blockman GO from GVERSE INTERNATIONAL PTE. LTD. experienced a decline in downloads, starting at 308 and dropping to 68 by the end of March. Revenue was relatively low, peaking at $285 at the end of December and dropping to $42 by March's end. Active users decreased from 4.1K to about 3K over the same period.
For more detailed insights and data on these and other apps, visit Sensor Tower.